Hat Trick
I worked with my friend Vixie to design and develop this card battler game idea.
Every card played rolls the die
Cards damage are based on the rolled die
Each card has a speed cost, when the enemies timer reaches zero it's their turn
The player's life is based on their deck size / library, if they take too much damage or run out of cards it's game over.
Updated | 11 days ago |
Status | Prototype |
Platforms | HTML5 |
Author | bearlikelion |
Genre | Card Game |
Made with | Godot |
Tags | 2D, Pixel Art, Retro, Roguelike, Singleplayer |
Average session | A few seconds |
Inputs | Mouse |
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