
ProtocolTD
ProtocolTD
ProtocolTD is my attempt at creating a randomized maze based multiplayer tower defense. The host chooses CO-OP or Competitive game mode, there is also offline single player available in the browser (multiplayer requires a download and port forwarding TCP/7777). Join the SurfsUp Discord and ask @Mark to play sometime.
The goal of the game is to clear wave 50
Upgrades
Towers can be upgraded three times by clicking on and purchasing an upgrade
Hotkeys
You can use hotkeys 1-6 to place turrets
CO-OP
Players work together, strategizing by planning tower placements, consolidating enemy paths using blockers, and donating their gold to one another in order to build the best defense.
Competitive
Players compete against each other in their own version of the same randomly generated maze to see who can last the longest. When the first player clears their wave, the next wave auto spawns for all players pressuring the slower defense. But the last player standing wins. So sometimes stalling can be beneficial.
| Status | Prototype |
| Platforms | HTML5, Windows, Linux |
| Author | bearlikelion |
| Genre | Strategy |
| Made with | Godot |
| Tags | 3D, Co-op, maze, Multiplayer, Singleplayer, Top-Down, Tower Defense |
| Average session | A few seconds |



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