Sleepy Dieties
Sleepy Dieties - A dice-driven narrative experiment blending mythology and choice
Roll the dice, shape the story. Born from a conversation with my brother-in-law Nate, this weekend prototype explores what happens when you mix the dice-based storytelling of Sleepy Gods with the dialogue depth of Disco Elysium.
Gameplay
Navigate branching narratives where dice rolls determine your fate. Each choice and roll weaves a unique mythological tale as you interact with slumbering deities and shape their dreams.
Tech
- Dialogue System: Dialogic for Godot
- Visuals: AI-generated art via self trained Stable Diffusion checkpoint
A quick prototype exploring narrative design and procedural storytelling - rough around the edges but full of potential.
| Updated | 15 hours ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | bearlikelion |
| Genre | Interactive Fiction |
| Made with | Godot |

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