A New Way to Win, and a New Way to Play
SurvivalScape » Devlog
I have made some major changes to this build thanks to the player feedback provided by everyone kind enough to play.
Firstly, our first new class. The Wizard has been added to the game, this required a lot of refactoring on how the player, stats, and input controller worked but you're no longer limited to just the rogue! Currently the Wizard only has one ability, but I plan to add more soon!
While it's fun to stack attack abilities, there's now a weighted random chance on getting an ability choice, forcing one every 3 levels.
Lastly, there is now a special surprise for those who can survive the level, in order to win, you must clear the screen.
Thank you,
Mark
Files
SurvivalScape.zip 65 MB
87 days ago
Get SurvivalScape
SurvivalScape
Solo Development - Survival Game - Leaderboard - Godot
Status | In development |
Author | Mark |
Genre | Survival |
Tags | 2D, Dungeon Crawler, Godot, Pixel Art, Roguelike, Roguelite |
Languages | English |
More posts
- SurivalScape launches it's Steam store page64 days ago
- Challenge comes to SurvivorScape76 days ago
- Major difficulty changes and reworks83 days ago
- The Knight Enters the Fight85 days ago
- Reworked Major Mechanics and Big Bug Fixes85 days ago
- New Art, Sounds, and Leaderboards86 days ago
- New Level and New Bosses86 days ago
Leave a comment
Log in with itch.io to leave a comment.