A New Way to Win, and a New Way to Play


I have made some major changes to this build thanks to the player feedback provided by everyone kind enough to play.

Firstly, our first new class. The Wizard has been added to the game, this required a lot of refactoring on how the player, stats, and input controller worked but you're no longer limited to just the rogue! Currently the Wizard only has one ability, but I plan to add more soon!

While it's fun to stack attack abilities, there's now a weighted random chance on getting an ability choice, forcing one every 3 levels.

Lastly, there is now a special surprise for those who can survive the level, in order to win, you must clear the screen.

Thank you, 

Mark

Files

SurvivalScape.zip 65 MB
Feb 12, 2024

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