Reworked Major Mechanics and Big Bug Fixes
SurvivalScape » Devlog
Hello players!
Huge thanks to anyone who took the time to download and play the game recently, the feedback I received was invaluable and some major changes went into this build:
Bosses Reworked:
Not only have the bosses difficulty increased, the spawn timer no longer stops when a boss spawns. So enemies constantly be a threat throughout the fight. Once the boss has been killed the spawn timer stops and players then have to clear all remaining enemies to achieve victory. Boss kills now award +5000 score.
Individual Ability Cooldowns:
Files
SurvivalScape.zip 58 MB
85 days ago
Get SurvivalScape
SurvivalScape
Solo Development - Survival Game - Leaderboard - Godot
Status | In development |
Author | Mark |
Genre | Survival |
Tags | 2D, Dungeon Crawler, Godot, Pixel Art, Roguelike, Roguelite |
Languages | English |
More posts
- SurivalScape launches it's Steam store page64 days ago
- Challenge comes to SurvivorScape76 days ago
- Major difficulty changes and reworks83 days ago
- The Knight Enters the Fight85 days ago
- New Art, Sounds, and Leaderboards86 days ago
- New Level and New Bosses86 days ago
- A New Way to Win, and a New Way to Play87 days ago
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