Survival Waves Reworked
MPDC » Devlog
After the latest play test we had 6 people playing survival hitting the 16th wave!
We quickly realized an issue where waves were still spawning on a static timer (65s) creating about a minute of downtime between each wave. So I have re-worked the wave spawning system to start 5 seconds after the last enemy is killed, creating a quicker more fast-paced challenge.
In addition, this update includes changes to enemy spawn rates and labels above the pickups showing what they do.
Test it out, and good luck!
-Mark
Files
MPDC-Windows.zip 13 MB
Jan 11, 2021
MPDC.x86_64 46 MB
Jan 11, 2021
MPDC.zip 16 MB
Jan 11, 2021
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MPDC
Dec. 2020 - Solo Development - Dedicated Server Multiplayer - Godot
Status | Prototype |
Author | bearlikelion |
Genre | Action, Shooter |
Tags | 2D, Casual, Fantasy, Fast-Paced, MMORPG, Multiplayer, Pixel Art, PvP, Top-Down |
Languages | English |
More posts
- Art Overhaul & UpdatesMar 19, 2021
- New Music, New Mode, & New BalanceMar 12, 2021
- Dungeon Crawling comes to MPDCMar 05, 2021
- Animations!Jan 21, 2021
- First Audio PassJan 13, 2021
- New UI and Balance ChangesDec 27, 2020
- Survival comes to MPDCDec 18, 2020
- MPDC Public Test Available Now!Dec 11, 2020
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