Survival Waves Reworked

After the latest play test we had 6 people playing survival hitting the 16th wave!

We quickly realized an issue where waves were still spawning on a static timer (65s) creating about a minute of downtime between each wave. So I have re-worked the wave spawning system to start 5 seconds after the last enemy is killed, creating a quicker more fast-paced challenge.

In addition, this update includes changes to enemy spawn rates and labels above the pickups showing what they do.

Test it out, and good luck!


Files 13 MB
Jan 11, 2021
MPDC.x86_64 46 MB
Jan 11, 2021 16 MB
Jan 11, 2021


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