Dungeon Crawling comes to MPDC

I've been hard at work on updates to the game after taking a bit of a break. 

There's now touch screen controls for mobile and supported devices, an experimental Android build, and most importantly random dungeon generation! Dungeons are a work in progress, but are currently available in the latest build.  I still need to implement patrolling AI, allow all enemies to agro, and to create a boss spawn in the end room.

My current design is to have players clear all enemies in the dungeon to complete it, then run it again. This will require a lot of play testing to get right, but I think it feels really great to play!

Looking forward to seeing what you all think.



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